Super Mario Bros. Wonder: The Evolution Continued
Introduction: Continuing from my discussion of Super Mario 64, I decided to stick with the Mario theme and somewhat compare it to the newest Mario addition. I got Super Mario Bros. Wonder a few months after its release on Switch and played through the first few worlds of levels. Just a few days ago, I resumed my gameplay and completed a few more worlds.
Game Title: Super Mario Bros. Wonder Publisher: Nintendo
Year: 2023 ESRB Rating: E for everyone
Platform: Nintendo Switch Console Genre: 2D Platformer
Fun Factor: Overall, the game is very fun to play. I have played a lot of Mario platformers in the past, and this game definitely fits that criteria. There are many new elements introduced in this game that make it very unique and exciting. Ironically, the only boring factor for me was that it was too easy. This is not because I have gotten better at platformers; I play some old Mario games over again for fun and can still see the challenge level being vastly different. My main guess is that this game is targeted at a younger audience, but at the same time, when I was that younger audience, the Mario games back then felt more mature in a way. They made certain areas so easy and obvious that sometimes it feels a little insulting. I just recently replayed Super Mario 64 and struggled with a lot of puzzles, which made solving them much more rewarding. However, with this newer iteration, I feel underwhelmed at times. It is still very well-made and very fun, but there are definitely some critiques I have in mind.
Learning Curve: For the most part, it is really easy to get used to the new elements of the game. After all, the controls essentially barely change from game to game. The use of new power-ups may make you take a step back for a moment, but after a minute or so, you pretty much have it down pat. If you have played any other Mario platformer, there isn’t too much new content to learn. Even if you haven’t played a Mario game before, it is still easy to understand how to play.
Graphics: Now, this is an element of gameplay where this game shines. A lot of 2D Mario platformers can only work with so much detail given the smaller screen space and the fact that it is in 2D. However, the revolutionary factor of this game is how greatly the graphics have improved. The use of the foreground and background in some levels, the more expressive characters, and the more 3D-like appearance of everything all contribute to this improvement. It is truly magical what Nintendo did with this concept. I would say what this game is best known for is its newer and more expressive graphics. The characters certainly do seem more alive now that they have more than two expressions. It makes the game feel more real and lovable. For this genre of games, I would say Super Mario Wonder hit it out of the park, showcasing a true standalone uniqueness not seen in other 2D platformers.
Audio: Audio is another great aspect of the game that has improved drastically compared to its past iterations. The characters make more expressive noises, and there is much more music and sound effects, all culminating in making the game sound more alive than ever before. That first level when you encounter the singing piranha plants certainly shocks you at the beginning and sets a true statement that this game is unlike any other. It definitely is more whimsical and playful than past Mario games as well, making me question the younger target audience factor again. Overall, the audio sounds amazing, though I do wish certain iconic sounds from past games were still included.

Story: Ironically, for once, the story is technically different from past Mario platformer games. Princess Peach is no longer the damsel in distress but is now a playable character. In this story, Bowser is still the big bad, but he gets an interesting makeover by becoming a battleship. You travel to a neighboring kingdom and meet Prince Florian with all your friends. Suddenly Bowser appears to steal the power of the land through mysterious wonder seeds and wonder flowers that apparently power everything in the kingdom. You team up with the prince, help other flower citizens along the way, and collect wonder seeds by beating levels until you can fight and defeat Bowser. Then all the power is restored, and it's happily ever after. The game reaches its goal by making a family-friendly story that everyone can get into and have fun playing. Turning your brain off for a simple, fun story like this has always been a Mario tradition perfect for everyone.

Level Design: At first glance, the level design is like any other Mario platformer with enemies, checkpoints, powerups, pipes, the final flag, and bosses. However, the addition of wonder seeds and wonder flowers adds a whole new aspect to the game. Around the halfway point of every level, you can find a wonder flower, and when you activate it, it turns the whole level practically into a new one. Each version of this is drastically different, from causing a stampede of Bulrushes to run after you, to levels that turn you into a ball of slime or a Goomba. This really makes the game unique and exciting in many new ways.


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